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T e r r a g e n ™ is a powerful solution for rendering and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain datasets and use T e r r a g e n 3 to create the most realistic visualisations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars.
About Planetside Software
Planetside Software is a registered sole tradership in England, owned by Matthew P Fairclough. We are a team of three individuals from the UK, New Zealand and the USA working together to produce high quality software for professional landscape visualisation, visual effects and artistic expression. We have been trading successfully since 1999.
With Terragen 3 you have complete control over the shader networks used for terrains, textures, micropolygon displacements, clouds and object distributions. You can reorganise the planetary shading pipeline to suit your goals.Place grass and trees wherever you want, as well as other objects in native TGO or OBJ format that you have modeled in third party software.
What’s New in Terragen 3
Terragen 3 is a major new revision of our Terragen product line. It includes a broad range of new features, enhancements to existing functionality, performance improvements, and many other changes.
Terragen 3 builds on the cutting-edge technology first released in Terragen 2, which has been used for visual effects in more than 20 feature films as well as numerous major TV productions, and is relied upon by many of the most respected visual effects companies. Terragen’s powerful displacement and atmospherics engines have garnered a reputation for accurate, photo realistic environments featuring detailed terrains, physically-based volumetric skies, and massive populations of instanced geometry. We have continued to improve these core strengths for Terragen 3, producing new creative options and render capabilities, improved performance, and enhanced workflows.